I am currently working full time on InXile Entertainment's 'Torment Tides of Numenera', a massive traditional RPG set in a fantastic world more than a billion years in the future. I am responsible for creating many multi-screen 'scenes' in the game including modelling, texturing, prop work and design.
The Reef of Fallen Worlds
The first released large scale environment for the Torment Backer Alpha test was this scene known as The Reef of Fallen Worlds. This is an area at the sea level of Saugus Cliffs that has collected the remnants from bygone civilizations.
Numenera work 1
This is an area within the Bloom that I created. These are official wallpapers released by InXile showing work in progress.
Numenera Work 2
A strange Crystal area I made where some men have set up a camp. An official released wallpaper from InXile showing work in progress
Numenera Work 3
The flesh is ripping and tearing at itself in an area of the Bloom that I created. This is an official wallpaper released by InXile showing a work in progress